level design :: corey peters
   
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::fracture

started work on fracture at day 1 studios in chicago starting june 2006 as a senior game designer focused on level/game design. the title is due out 2008. until the game is released please see the official website for higher resolution screenshots.

included here is a small sample of released screenshots featuring levels and gameplay worked on.

 

 

 

 

 

 

 

 

copyright (c) corey peters